Nightfall Sanctuary
Feel the wrath of the Naryu!
Alias: Twilight Temple; TT; 황혼의 성전
Difficulty Levels: Legendary
Release Date: May 9, 2018
The Nightfall Sanctuary, a towering edifice built by the tyrannical Celestial Emperor Naksha Kura, loomed over the land. As his dominion grew, so did his paranoia. Fearing treachery, he sacrificed his people to the Dark Realm in exchange for the Kuranos Cube, an artifact that granted him unparalleled power but consumed his soul. With the cube's essence, he crafted an army of clockwork sentinels, fueled by darkness and loyal only to him.
After the Emperor's demise, the sanctuary fell into suspended animation, its clockwork guardians frozen in anticipation of a new master. The Talus Empire entrusted with safeguarding the cube, but decades later, a bitter feud between the Blackram Leader Chol Mugo and the Stratus Empress Tayhu threatened the delicate balance of peace. Consumed by wrath, Chol Mugo sought the ancient power within the sanctuary. With his forces, he infiltrated the Talus, breached Zaiwei's innermost archives, and stole the Kuranos Cube.
Empowered by the cube, Chol Mugo embarked on his journey into the Emperor's Tomb. Concentrating its essence, he shattered the tomb's eons-long reign of darkness, causing radiant beams to pierce the labyrinthine recesses and a colossal radiance to erupt from the apex of the Nightfall Sanctuary. The clockwork guardians, roused from their eternal slumber, sprung back to life, their luminescent eyes ablaze with fervent brilliance, ready to protect their newfound master.
Documentation
Difficulty Adjustments
June 22, 2020 — Divine Break
The Enrage timer for the following Nightfall Sanctuary bosses has been reduced.
The Peacekeeper
The Shield Bearer
December 11, 2019 — Will of Iron
Gangshi/Tongshi
Keeper's Protection Beam will no longer cause instant death but will inflict damage instead.
The Peacekeeper
Removed Tank range check.
Disturb Composure will no longer cause instant death but will inflict damage and a debuff instead.
Split Soul has been removed and is no longer needed to transfer Doom Mode.
Binding Barriers spawns will no longer increase when HP is below 50%.
Failing the Doom mechanic will no longer cause instant death but will inflict damage to the targeted player instead.
The Scorptamaton
Some of the skills’ damage have been reduced.
The 35% phase has been adjusted to be the same as the 65% phase.
Heatwave’s duration has been increased from 10 seconds to 15 seconds.
Heatwave and Flame will no longer cause instant death upon expiration but will inflict damage and a debuff instead.
Being absorbed by Scorptamaton without Heatwave will no longer cause instant death but will inflict damage instead.
Scorptamaton’s HP regeneration and Threat will also be reduced.
Flame Wedge’s knockback effect and damage can now be resisted.
Grand Celestial Emperor
Most instant death effects have been changed to inflict damage instead.
Overlapping Blinding Storms and Fallen Soul Storms no longer enrages the boss.
Submission will no longer cause Daze but inflict an immobilize effect instead.
Blinding Power Trace and Fallen Soul Trace will no longer be given to designated targets. Instead, the effect will be given to the target who first steps on each Flamewave Region.
Reduced the Flamewave Region gauge recharge.
April 10, 2019 — Legends Reborn
The Peacekeeper
Reduced Barrier Cube explosion range to 8m.
Removed Knockback after Knockdown.
Changed continuous Knockback skills to only Knockback once.
Trapped player can now be saved with Stun, Daze, or Knockback abilities.
The Shield Bearer
Strike can now be blocked.
The Scorptamaton
Changed Heatwave explosion to only kill the bomb holder.
Reduce shared damage from Embers.
Removed damage from Flame buff chain.
Missile enraged conditions changed from 3 to 5.
Grand Celestial Emperor
Target with Superior Status debuff will now increase threat.
Gauges no longer fill up from damage taken by players.
Flamewave Continuous Damage will only stack once when the battle starts. When Boss changes attributes, Flamewave Continuous Damage no longer increases.
Reduced Grand Celestial Emperor Amplification gauge recharge.
Reduced Flamewave Ring charging amount.
Flamewave Sword Fall’s Daze effect can now be removed with Escape skills.
Flamewave Pillar no longer causes knockback.
Repeated hits by Flamewave Chain no longer cause instant death.
December 5, 2018 — Theater of Mystery
Scorptamaton now casts Supernova when missiles reach the wall 3 times, up from 2.
If Scorptamaton absorbs a player not affected by Scorch it will now recover 10% HP instead of enraging.
Adjusted mechanics and reduced the difficulty of the Grand Celestial Emperor encounter.
September 12, 2018 — Warden's Fury
All NPCs have had their HP reduced.
The Peacekeeper
Reduced the range of the knockback when changing stances.
Soul Shackle is now increased at 50% instead of at 60% and 30%.
The Shield Bearer
The outer area now takes 1 second to cause instant death if conditions are not met, up from 0.5 seconds (also applies to Hall of the Templar)
The Shield Bearer no longer enrages if 5 stacks of Resonance are not cleared.
The damage dealt when clearing stacks of Resonance has been adjusted for up to 8 characters.
The Shield Bearer will no longer enrage when reaching 35 stacks but will still recover HP.
Scorptamaton
Bombard can now be resisted.
Scorptamaton will no longer enrage from breaking too many links when transferring Flame.
Grand Celestial Emperor
Adjusted mechanics for Distortion
Fixed an issue where Distortion would not display correctly on certain graphics options.
Receiving two stacks of Reverse Reflux no longer causes instant death.
July 25, 2018 — False Idols
Flamewave Tablet no longer applies a slow effect during the Grand Celestial Emperor encounter.
The red pillar now deals damage instead of causing instant death during the Grand Celestial Emperor encounter.
June 20, 2018 — Celestial Dawn
Only the targeted player is now killed when failing the Doom mechanic in the Peacekeeper encounter
The player with the highest Threat can no longer be targeted for Soul Burst in the Peacekeeper encounter.
Fixed an issue where the Emperor's Glyph mechanic was not functioning properly during the Shield Bearer encounter.
Location
Outlook of the entrance
Location of the instance
Solak > Emperor's TombLevel design
Boss Encounters
Gangshi; Tongshi — "Nightfall Gatekeeper"
Health Points — Gangshi: 444,000,000
Health Points — Tongshi: 444,000,000
Condition Bars: 4
Enrage Time: 6 min.
Gangshi and Tongshi, surrounded by dangerous Protection Beams, are the first gatekeepers of the Nightfall Sanctuary.
The Peacekeeper — "Nightfall Guardian"
Health Points: 3,935,000,000
Condition Bars: 4
Enrage Time: 5 min. 20 sec.
The Peacekeeper unleashes its Soul Shackle, spawning Binding Barriers that warp the fabric of time itself. This formidable automaton is a master of both defense and destruction, wielding its powers with lethal precision and unflinching resolve.
The Shield Bearer — "Emperor's Bodyguard"
Health Points: 2,721,000,000
Condition Bars: 3
Enrage Time: 5 min. 20 sec.
The Shield Bearer looms over all with an air of invincibility. With joints forged from the toughest metals and sinews of pulsing energy, this mechanical behemoth yields to no one. It stands as the zenith of technological progress, a symbol of the ingenuity and power of its creators.
The Scorptamaton — "Emperor's Warrior"
Health Points: 5,234,000,000
Condition Bars: 4
Enrage Time: 11 min.
This scorpion exudes the ruthless lethality of its living counterpart with its razor-sharp pincers, scorching flames, and venomous stinger poised to strike. Its form is a terrifying masterpiece of engineering, designed to halt intruders in their tracks and guard Chol Mugo with unrelenting ferocity. Beware, for those who dare to cross its path will face a trial by fire.
Grand Celestial Emperor
Health Points: 6,692,000,000
Condition Bars: 4
Enrage Time: 12 min. 30 sec.
The Grand Celestial Emperor, crafted from the most advanced Naryu technology, harnesses the power of tectonic energy using Admiral Chol Mugo as its vessel. The Emperor's insatiable thirst for immortality is fueled by the lingering chi of a thousand sacrificial souls, each one adding to his boundless might.
Rewards
Completion Rewards
Grand Celestial
Grand Celestial Adornment
Grand Celestial Cowl
Reign Maker Illusion Sword
Grand Celestial Oath Soul Shield
Celestial Emperor Ring Chest
Celestial Emperor Earring Chest
Silver Scale
Grand Celestial Wings
Grand Celestial Steel
Lightstealer's Armor
Lightstealer's Aura
Lightstealer's Wings
Sealed Lightstealer's Armor
Sealed Lightstealer's Aura
Sealed Lightstealer's Wings
Merchant Shop — Hee Gisang
Grand Celestial Soul Shield - Chest 1
Grand Celestial Soul Shield - Chest 2
Grand Celestial Soul Shield - Chest 3
Grand Celestial Soul Shield - Chest 4
Grand Celestial Soul Shield - Chest 5
Grand Celestial Soul Shield - Chest 6
Grand Celestial Soul Shield - Chest 7
Grand Celestial Soul Shield - Chest 8
Grand Celestial Critical Soul Shield Primer
Grand Celestial Accuracy Soul Shield Primer
Grand Celestial Block Soul Shield Primer
Grand Celestial Evasion Soul Shield Primer
Grand Celestial Piercing Soul Shield Primer
Grand Celestial Defense Soul Shield Primer
Grand Celestial Reflex Soul Shield Primer
Reign Maker Illusion Weapon Chest
Grand Celestial
Grand Celestial Adornment
Grand Celestial Cowl
Quests
The Emperor's Tomb
Prerequisite: Chapter 5: Stealing the Light
Clockwork Guardians
Money: 26g 53s
XP: 568,000
Reputation: 16,000
The Big Sting
Money: 24g 90s
XP: 532,000
Reputation: 16,500
Echoes of an Emperor
Money: 33g 60s
XP: 716,000
Reputation: 17,500
Keeper of the Peace
1 The Peacekeeper's Treasure
Bearer of the Shield
1 The Shield Bearer's Treasure
Lord of the Sting
1 The Scorptamaton's Treasure
Stealer of the Light
1 Grand Celestial Emperor's Treasure
Achievements
Peace of Cake
Defeat the Peacekeeper
Keeping the Peace
Defeat the Peacekeeper 10 times
Keeper Sweeper
Defeat the Peacekeeper 50 times
War on Peace
Defeat the Peacekeeper 100 times
Westward Blow
Defeat the Shield Bearer
Bearing the Brunt
Defeat the Shield Bearer 10 times
Shield Terror
Defeat the Shield Bearer 50 times
Too Much to Bear
Defeat the Shield Bearer 100 times
Taking the Sting out of the Sanctuary
Defeat the Scorptamaton
Pincher-Hitter
Defeat the Scorptamaton 10 times
The Big Sting
Defeat the Scorptamaton 50 times
Scorptama-Done
Defeat the Scorptamaton 100 times
Bury Him at Sea
Defeat the Grand Celestial Emperor
X Marks the Fought
Defeat the Grand Celestial Emperor 10 times
Mugone Fishin'
Defeat the Grand Celestial Emperor 50 times
Fallen Emperor
Defeat the Grand Celestial Emperor 100 times
Emperor's Execution
Defeat the Grand Celestial Emperor within 6 min. 20 sec.
Title: Revolutionary